Posted on 2008 under World of Warcraft |
31
Aug
->
Alweer even geleden, maar ik was er helemaal over vergeten te bloggen. Dit voorjaar volgde ik het interessante mastervak Electronic Commerce: international legal aspects bij de Universiteit van Tilburg. Samen met twee medestudenten schreef ik als onderdeel van dat vak de column “Real human rights in virtual words”, die werd gepubliceerd bij NJblog: Virtual worlds are artificial, fictitious, and invented, they are unreal. But this does not mean they fall entirely outside the ambit of reality –
Original post by Internetrecht - Arnoud Engelfrietâ??s blog over juridische zaken op internet, auteursrecht, octrooien en meer Need WOW Guide? Click Here
Posted on 2008 under World of Warcraft |
31
Aug
Well, this certainly is a very interesting game. I already posted about all of the drama surrounding Silicon Knights and more importantly Denis Dyack, so I’ll leave that alone in this review. I will however provide a little background as to the game’s development cycle. To be blunt, this game has been in the works for a long time. Though some claim that development started as many as 10 years ago, the truth is that at that point the game might have been conceptualized. In fact, the game ha
Original post by Internetrecht - Arnoud Engelfrietâ??s blog over juridische zaken op internet, auteursrecht, octrooien en meer Need WOW Guide? Click Here
Posted on 2008 under World of Warcraft |
31
Aug
Well, looks like I’ll be toying around on the beta servers shortly, courtesy of a just-arrived email from Blizzard. Slick and Cab are being copied over now, and the client is downloading, so I hope to begin exploring the new realm tomorrow. Looking forward to seeing how all the just-revamped talents work out, and will be toying w/ various specs for both Slick and Cab (yes, you read that right, I will actually attempt to try an alternate spec on my toons). Also will be getting a feel for tail
Original post by Tactical Gamer Need WOW Guide? Click Here
Posted on 2008 under World of Warcraft |
31
Aug
IGN has an interview with Cliff Bleszinski, design director for Epic Games, in which he discusses the achievements and unlockable content in Gears of War 2. He mentions that the game won’t be getting a PC version as its predecessor did. Gamasutra has a related interview with Epic’s Rod Fergusson, who talks at length about developing the new game after experiencing the popularity of the old one, and how he manages the franchise’s growth into other forms of media. He also explains the decision-ma
Original post by Technorati Search for: world of warcraft Need WOW Guide? Click Here
Posted on 2008 under World of Warcraft |
31
Aug
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